Web design and UX/UI
Web design with clear structure and user flows
We design company websites and digital services so important information is easy to find and the next action is clear. A prototype lets you try the experience before development.
What good web design should solve
Services need a clear order
We arrange the content so visitors understand the offer, find useful information and know what to do next.
The service includes several tasks
Booking, self-service or a catalogue needs a logical sequence of screens and clear guidance at every step.
Development needs a precise design
Finished views show how the site works on mobile and desktop and how buttons, forms and other reusable elements behave.
What the web-design stage gives you
- Clear page and menu structure
- Clickable prototype
- Mobile and desktop screens
- Reusable interface elements
- Design files and guidance for development
Design decisions come before pixels
Structure follows the user’s goal
Navigation and pages connect real customer questions with the company’s services and a clear next step.
A prototype makes the flow tangible
Wireframes show the main actions, forms, mobile order and guidance for incomplete information before visual design begins.
From content plan to finished screens
Content and page structure
We organise services, proof and actions around what visitors need to understand and do on each page.
Interactive prototype
We connect key pages, forms and important states in a prototype and check the flow on mobile and desktop.
Responsive design and handoff
We design the approved screens, describe component behaviour and prepare the files and notes the development team needs.
How GoMedia shapes the web design
Content and business goal
We review the existing copy, service offer and the action visitors should take, then shape the content hierarchy.
Audiences and key journeys
We clarify the main audiences and the tasks they complete on mobile and desktop, using available feedback to select the first views.
What we agree before development
- First-stage users, roles and the primary journey
- Required data and how it will be managed
- Connected systems and available test environments
- Important edge cases, permissions and notifications
Multilingual e-commerce in practice
GoMedia designed Biolabica’s e-commerce UX/UI, design system and multilingual journey from catalogue to checkout and customer account.

Design ready for implementation
The handoff brings together approved views, responsive behaviour, components, states and required assets. The prototype demonstrates the main journeys, while annotations explain content and interaction rules. We also agree who answers design questions during development and how future views should extend the system.
Web design questions
What does web design include?
It can begin with content structure and prototypes before moving into the visual system and finished responsive views.
Can an existing brand be used?
Yes. We assess its colours, type and visual assets and translate them into web components. A wider brand refresh is a separate scope.
Can developers use the output directly?
The handoff level is agreed. It normally covers screens, components, states, responsive rules, assets and a navigable prototype.